It is truly impressive.ĭaniel Lara has created a mini-tutorial series showing how you can get started with Blender’s amazing Grease Pencil tool for creating 2D Animations (all listed with that link). In this tutorial for Blender 2.8 in english we will see how this tool has changed in the passage of Blender from version 2.79 to 2.8. If you haven’t seen how it works, you can check out some of the animations created with it, along with some behind the scenes stuff. To parent a grease layer, you have to go to the BONE option under the Grease Layer panel and select the object you want to parent the layer with. The idea became to get a production ready 2D animation tool that can mix 2D drawings with 3D objects and compositions. In this Blender tutorial, I will show you how I used the grease pencil to make a color changing animation in Blender.Timeline:00:00 Introduction00:19 Animati. Additions to the stroke editing features along with the sculpt tools, however, made Blender’s Grease Pencil a real alternative for 2D animators. In this mode, many common editing tools will operate on Grease Pencil stroke points instead. Typically, a grease pencil tool in a 3D application would be used for on-screen notes, arcing out animations, planning for in-betweens and things like that. Enter Stroke Edit Mode with the Mode select menu in the 3D Views header or toggle the Enable Editing in the Grease Pencil panel (only available in 2D editors such as UV/Image editor, Node editor, etc.), or use D-Tab. While that sounds nice, it is the tech behind Grease Pencil that really makes it exciting. The active camera is the one that will be used for rendering, and which you’ll look through. This sets the current active object as the active camera and switches to the camera view. Active camera (left) displayed with a solid triangle above it. Daniel Lara’s has been working with Blender’s Grease Pencil tool, creating some 2D animations. Menu: View Cameras Set Active Object as Camera. A new tool and method for creating 2D animation has turned up in an unlikely place - Blender.
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